ich habe da ein problem und weis nicht was die meldung bedeutet icch habe schon nach antworten gesucht aber nix gefunden könnt ihr mir weiterhelfen?
hier der log:
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurrences of 'Texture axis perpendicular to face'
aso ich stelle mal lieber den completten text rein
die leafs muss ich auch noch ändern:
hlcsg v2.5.4 rel (May 30 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein.map
CreateBrush:
(173.78 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(15.55 seconds)
Using WAD File: \games\sierra\half-life\cstrike\ajawad.wad
Using WAD File: \games\sierra\half-life\cstrike\cached.wad
Using WAD File: \games\sierra\half-life\cstrike\cs_747.wad
Using WAD File: \games\sierra\half-life\cstrike\cs_bdog.wad
Using WAD File: \games\sierra\half-life\cstrike\cs_cbble.wad
Using WAD File: \games\sierra\half-life\cstrike\cs_dust.wad
Using WAD File: \games\sierra\half-life\cstrike\cstrike.wad
Using WAD File: \games\sierra\half-life\cstrike\de_piranesi.wad
Using WAD File: \games\sierra\half-life\cstrike\jos.wad
Using WAD File: \games\sierra\half-life\cstrike\decals.wad
Using WAD File: \games\sierra\half-life\cstrike\torntextures.wad
Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\games\sierra\half-life\cstrike\torntextures.wad] Texture[920:TK_STONEWALLHI]
Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\games\sierra\half-life\cstrike\torntextures.wad] Texture[959:TK_CLAYROOF]
Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\games\sierra\half-life\cstrike\torntextures.wad] Texture[987:{TK_PLANTLG]
Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\games\sierra\half-life\cstrike\torntextures.wad] Texture[989:{TK_PLANTSM]
Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\games\sierra\half-life\cstrike\torntextures.wad] Texture[1041:TK_TORNMAP]
Using WAD File: \games\sierra\half-life\cstrike\tswad.wad
Using WAD File: \games\sierra\half-life\valve\halflife.wad
Using WAD File: \games\sierra\half-life\valve\xeno.wad
Using WAD File: \games\sierra\half-life\valve\liquids.wad
Using WAD File: \games\sierra\half-life\cstrike\de_vegas.wad
Using WAD File: \games\sierra\half-life\cstrike\gins_vehicles1.wad
added 16 additional animating textures.
Texture usage is at 2.02 mb (of 4.00 mb MAX)
196.58 seconds elapsed [3m 16s]
----- END hlcsg -----
hlbsp v2.5.4 rel (May 30 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein.prt'
51.88 seconds elapsed
----- END hlbsp -----
hlvis v2.5.4 rel (May 30 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlvis.exe -fast C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ]
full vis [ off ] [ off ]
2722 portalleafs
8974 numportals
BasePortalVis:
(196.89 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 463 and 462:
(857.600 -665.600 -176.000)
(877.333 -660.667 -176.000)
(898.000 -640.000 -90.750)
(832.000 -640.000 0.000)
(832.000 -640.000 0.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 464 and 462:
(848.000 -668.000 -176.000)
(857.600 -665.600 -176.000)
(832.000 -640.000 0.000)
(832.000 -640.000 0.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1060 and 1062:
(-612.000 -656.000 -176.000)
(-640.000 -640.000 0.000)
(-640.000 -640.000 0.000)
(-617.412 -677.647 -176.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1926 and 1988:
(-1461.000 -2786.688 -294.000)
(-1490.483 -2816.000 -281.800)
(-1490.483 -2816.000 -224.000)
(-1392.000 -2718.086 -224.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1928 and 1924:
(-1298.160 -2595.160 -280.000)
(-1298.160 -2595.160 -261.840)
(-1299.000 -2815.988 -261.000)
(-1299.000 -2815.988 -280.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1960 and 1861:
(-1298.000 -2533.999 -280.000)
(-1298.000 -2533.999 -361.448)
(-1291.837 -2546.058 -361.448)
(-1291.573 -2546.573 -290.065)
(-1291.573 -2546.573 -280.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1963 and 1996:
(-1299.444 -2553.507 -357.065)
(-1324.506 -2578.000 -347.050)
(-1361.000 -2578.000 -332.359)
(-1386.999 -2552.001 -321.893)
(-1430.415 -2499.902 -304.415)
(-1430.413 -2496.754 -304.413)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1972 and 1861:
(-1291.837 -2546.058 -361.448)
(-1291.573 -2546.573 -361.448)
(-1291.573 -2546.573 -290.065)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1986 and 1996:
(-1430.415 -2578.000 -304.415)
(-1346.287 -2578.000 -338.282)
(-1340.414 -2578.088 -340.646)
(-1324.000 -2579.000 -347.257)
(-1430.665 -2685.665 -304.665)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1990 and 1983:
(-1318.559 -2590.557 -280.000)
(-1337.317 -2608.000 -280.000)
(-1337.317 -2608.000 -254.000)
(-1318.559 -2590.557 -254.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1994 and 1861:
(-1291.573 -2546.573 -361.448)
(-1288.283 -2553.010 -361.448)
(-1288.283 -2553.010 -280.000)
(-1291.573 -2546.573 -280.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1996 and 1925:
(-1299.000 -2816.000 -361.034)
(-1288.283 -2553.010 -361.448)
(-1298.000 -2665.994 -361.448)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1997 and 1938:
(-1460.981 -2463.223 -292.110)
(-1461.000 -2032.000 -294.000)
(-1630.167 -2032.000 -224.000)
(-1630.167 -2260.200 -224.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 2275 and 2289:
(-2181.011 -1968.978 413.000)
(-2180.944 -1968.944 413.278)
(-2180.000 -1968.000 418.000)
(-2192.188 -1943.746 418.000)
(-2190.241 -1950.667 412.907)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 2333 and 2331:
(-2183.000 -1957.000 404.000)
(-2183.000 -1957.000 403.000)
(-2177.164 -1968.319 403.000)
(-2177.181 -1968.286 403.374)
(-2177.261 -1968.130 404.000)
average leafs visible: 1303
g_visdatasize:784901 compressed from 928202
200.39 seconds elapsed [3m 20s]
----- END hlvis -----
hlrad v2.5.4 rel (May 30 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlrad.exe C:\Games\SIERRA\Half-Life\cstrike\maps\cs_einstein
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
[Reading texlights from 'C:\PROGRA~1\VALVEH~1\ZHLT\lights.rad']
[1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\ZHLT\lights.rad']
14830 faces
Create Patches : 55590 base patches
0 opaque faces
749793 square feet [107970264.00 square inches]
24 direct lights
BuildFacelights:
Malformed face (11437) normal @
(-1050.00, -2442.00, -181.20)
(-1050.00, -2455.00, -181.20)
(-1050.00, -2455.00, -172.75)
(-1050.00, -2442.00, -172.75)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurrences of 'Texture axis perpendicular to face'
----- END hlrad -----
Dr.Death
26.01.2003, 14:24
http://www-public.tu-bs.de:8080/%7Ey0009981/compile/comperr_09-01.html
Da solltest du zu allen Fehler die Lösung finden ;)
is ja nett aber ich habe den text schon ne weile auf pladde
und zu meinem problem steht da nix drin
ich möchte die map ungern aufgeben zu lang habe ich daran gesessen
die fehlermeldung kommt im RAD und ich find einfach keine fehlerbeschreibung dazu.
mbg
KaPpA
Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for map problems and fix any occurences of "Texture axis perpindicular to face"*. Coordinates are usually given, use them if map problems cannot find the problem brush.
* - texture axis perpendicular to face
For some reason a texture has been rotated on the face of a brush until it is "stick out of" the brush face. Causes are usually, but not always: vertex manipulation, clipping the brush, carving the brush, importing a prefab, and sometimes rotating/skewing a brush with more than 6 sides - like a cylinder - without texture lock(tl) on. You could try map problems to see if it finds the error - sometime it does, but more usually you have to hunt.